Tackling the Issue of Student Debt through Data Sonification and Musical Scores
Conference paper, EVA London 2019
The issue of student debt is an invisible but ever-present aspect of the college experience within the United States. While this debt can sometimes be deemed necessary to cover the increasing costs of attending college, the risks are high with just over 10% of borrowers defaulting within three years of receiving a loan. Research has shown that many students are unaware of the size of the loan they have taken out to cover expenses and that some students are even unaware they have taken loans out to begin with. This implies that there is an opportunity to present new ways of engaging with student populations about the risks regarding student loan debt. I will present a paper on my work of art “A Good Education (Explorations in Data and Music)” that discusses the design process, the aesthetic issues surrounding the translation of data into musical scores, and the recording and exhibiting of this body of work. The work is comprised of three musical scores and accompanying audio recordings. Each score explores a different set of data with varying compositional methodologies and instrumentation. I will also discuss the challenges of presenting this body of work, the outcomes, and audience response over the duration of the exhibition.
Towards a Framework for Composition-Design for Music-Led, Virtual Reality Experiences
Conference paper, Future of Audio in Virtual Reality Workshop, IEEE VR 2019
Virtual reality is an exciting new medium for artists and content creators, including composers. The ease of content delivery coupled with the capacity for immersive sound diffusion makes VR of particular interest to composers. However, a framework would be useful to support the composition and designing of music-led virtual reality experiences. This paper begins that process by exploring perspectives such as acoustic ecology, the phenomenology of embodiment, affordances and discoverability in design, instrument design, the techno-somatic dimension, and 20th century aleotoric compositional poetics that can help to establish a theoretical framework for composing engaging sonic experiences in virtual environments.