For Video Games!
Composer and Sound Designer
Take a Listen
I love writing everything from orchestral to electronic. But, my specialty? Bringing modern musical styles into classic video game contexts in surprising combinations. My motto? You can get away with anything if there's a good melody on top of it.
Beautiful sound matters just as much as beautiful music. In that regard, I approach it the very same way: how can the sound build the world up while letting the player know all the relevant information they need? Plus, like making big monster sounds and explosions is hella cool.
Audio Post Production
While video games are my main bag, I'm comfortable with all aspects of audio post-production. I completed this project while working on Michigan Ave in Chicago. I recorded and edited the dialogue, created the sound design, edited the music, and mixed.
I'm a composer and sound designer based out of Seattle, Washington. Born and raised in the Midwest, I've loved all things audio from an early age. I got my start as a choral singer and began composing for the many local bands I played in as a teenager (classic, I know).
Since then, I've done a stint on Michigan Avenue with ARU Chicago, doing sound design for brands like Wendy's and recording dialogue for Telltale Games. I also completed a Master of Science in Creative Technologies where I researched music-led virtual realities and published papers with IEEE and EVA London.
I also run my own blog where I focus on the business and lifestyle of being a video game music composer.
Listen to what my friends have to say about me!
I'm very online btw.
I'm excited that you're here checking out my work and I'm even more excited that you're considering including me in yours. It's an honor! Let's chat and see if I'm a good fit for your project.